ad-daniel

Results 70 comments of ad-daniel

Unfortunately it's the worst case scenario, although the `url` field of the `ImageTexture` node is clearly visible from the scene tree, when querying for the visibility `WbNodeUtilities::isVisible()` returns false, hence...

Originally it was crashing on `feature-enu-plan` branch, however I just tested and it still crashes both in that branch and in master (ubuntu 20).

You're right, ideally it should take into consideration the alpha level of each individual pixel but that might not be nearly as easy to fix (or at least, to do...

Oddly enough, if navigating through the tree directly (i.e. following the sequence as expressed through the PROTO headers (since everything is exposed), it actually works correctly. ``` WbNodeRef uneven_terrain =...

Ok, turns out it's complicated and messy, but whether it's wrong or how it could be improved I'm uncertain. Basically what happens is that we have a structure like this:...

Not yet, only on the ROS1 side at the moment

I don't have windows to test, but did you try installing python 3.10? Otherwise which version of python are you using?

Personally it appears to be working for me, the map topic is published for me, but I do have the LaserRangeScan warning you mention. Did you follow the install procedure...

Hi, which branch are you trying to build? master or develop? Also do you have urdf2webots installed separately already? (for instance from pip)

It might have been due to a synchronization issue on our end which has been fixed, could you try again and report back if it solves your issue?