2d-extras icon indicating copy to clipboard operation
2d-extras copied to clipboard

Fun 2D Stuff that we'd like to share!

Results 121 2d-extras issues
Sort by recently updated
recently updated
newest added

I recently began experimenting with the hexagonal tilemap that was added to unity. I noticed that, by default, the hexagonal grid system uses offset coordinates, as described here: https://www.redblobgames.com/grids/hexagons/#coordinates-offset Is...

Let's say I have a set of rules to paint walls with, in a top-down game. Now, I want to add windows to the walls at specific points. The windows...

I'm creating a method that instantiates a canvas with an image and text, here's my code: ``` var map = GetComponent(); var bounds = map.cellBounds; var roomIdentificationNameChangerInstance = Instantiate(_roomIdentificationPrefab, transform);...

I am trying to figure out how to use that script (some of the samples provided for example) to extend some of the rules, but cant figure out how to...

![Unity 2D Menu Bug](https://user-images.githubusercontent.com/29995463/89180734-99577600-d54f-11ea-9d47-0cab8b6b8471.png) I would expect to look for it in the menu section featuring Sprites, Sprite Atlas, and Tile. Barring that, I would expect to look up top,...

Am I doing something wrong, I assume I just drag the folder into my assets ? When I do I get a bunch of errors: ``` Assets\2d-extras-master\2d-extras-master\Assets\Tilemap\Brushes\Prefab Brush\Scripts\Editor\PrefabBrush.cs(10,32): error CS0246:...

This is my first time using rule tile and when I create a new rule tile it does not give me the rules, but just the default sprite and default...

When I open a prefab to edit the tilemaps inside it and set Focus On to "Tilemap" it doesn't do anything. Does anyone has this issue? Thanks!

Hi, I want the player to be able to break a tile during the game, all of that is implemented but the problem I have is that I don’t want...

Dear friends, i am currently working on a road construction system and i found out that this asset is just perfect for me. In the Scene view i am able...