2d-extras icon indicating copy to clipboard operation
2d-extras copied to clipboard

Fun 2D Stuff that we'd like to share!

Results 121 2d-extras issues
Sort by recently updated
recently updated
newest added

This enhances the Layer Brush so that you have the option to specify which layers you affect when you select and move a region. By default, all layers will be...

![image](https://user-images.githubusercontent.com/19385772/234929658-da81780a-a393-4883-9e28-bf112e31614b.png) Hello, shown in the picture, there are 2 Rule-Overwrite-Tiles with the same setup, i need to connect them to each other, also if possible to setup "Border-Tiles" that have...

Hello, when i'm using a RuleTile without Sprites, only with Gameobject but the "Default Sprite" is set, the Tile Palette shows nothing. Please make the Default Sprite as Preview for...

![image](https://user-images.githubusercontent.com/34344955/201252282-ec3e1f5a-66ec-42d2-941a-c7926897a157.png) EditorVersion: 2020.3.33f1 / 2021.3.8f1 Brush Anchor is (0.5, 0.5, 0,5). It works fine when anchor is (0,0,0), or cell position.y >= 0.

I attached a GridInformation component to the tilemap and made the tilemap into a prefab. But the following error message pops up whenever I modify the prefab and Unity tries...

Batch Sprite Slicer for Unity - A Must-Have 2D Extras Tool! Tired of manually slicing spritesheets? My Batch Sprite Slicer automates the process while offering feature parity with the Sprite...

I'm experiences the same issue after importing unity 2d extras, my unity version is 2019.4.40f1 LTS. After installing git and adding its path to the environment variables I'm try to...

For preparation to publish and promote tilemap extras with packageWorks

Re-doing packageWorks onboarding Updated wrench to use .NET 8 Added gitIgnore from 2dRepo to remove packageWorks binary files Added CX's test fixes

**Unity version:** 6000.0.33f1 **2D Tilemap Extras version:** 4.1.0 **Problem statement:** I would like my tilemap to consist entirely of 3D GameObjects, which is functionality technically already supported by this package...