Johnathon Selstad

Results 164 comments of Johnathon Selstad

[VHACD](https://github.com/kmammou/v-hacd) has the nicest build config (since it’s just a header file now 😄), but [CoACD](https://github.com/SarahWeiii/CoACD) makes twice as accurate decompositions in about the same amount of time, and has...

Ah, good shout; not sure why I thought it was in the same class of Algorithms; I'll break it out. Also, while I have you here, is there a reasonable...

I ran into a similar `carb` issue too... I suspect that downloading Omniverse Kit would have updated Carbonite enough to load it, but Omniverse is having a fit right now...

I'd be thrilled if GLTF2 could be made to store splats; on the surface, it seems to support both the streaming and extensibility features one would want for an evolving,...

@jpadilla Looks like the demo is broken…

Ah, perhaps it's addressed by this commit: https://github.com/deepmind/mujoco_mpc/pull/89/commits/1106f7413ede56a59b77360f1ee8abe4b915cc24 And may get rolled in when #89 gets merged... I'll test that PR.

Nope, MSVC still dies on `NormTest.cc`, even in that PR with the inscrutable `norm_test.cc(97): fatal error C1001: Internal compiler error.`: ``` 26>------ Build started: Project: task_test, Configuration: Release x64 ------...

It would basically require creating a copy of the current MuJoCo simulation state, but with the desired objects added or removed. It's possible, but a bit of a pain the...

> @zalo Did you see the quote in my comment that suggests that the MuJoCo team are working on supporting dynamically-added objects? Seems like it might just be worth waiting...

@AdaRoseCannon @mrdoob I have a few options here... - Option 1) Both hands can load both models (4 total), and switch as needed. This is the least extra code, but...