Johnathon Selstad

Results 164 comments of Johnathon Selstad

For posterity, you can get similar data by swapping: `https://blockexplorer.com/api/txs/?address=` with: `https://blockchain.info/rawaddr/` For example: https://blockchain.info/rawaddr/1DhDyqB4xgDWjZzfbYGeutqdqBhSF7tGt4 It's unclear if the `OP_RETURN` code is still present, but it might allow aspects of...

Hrm, there probably aren't any robust 3D convex hull implementations under a few hundred lines. I tried once to write a ["short" implementation](https://github.com/zalo/MathUtilities/blob/master/Assets/ConvexHull/SimplifiedConvexHullImplementation.cs), but it ended up only working on...

I wish... QuickHull is a good approximate method that will converge on the true convex hull after enough time (and then traditional mesh simplification approaches can be used to simplify...

Don’t run npm install; this repo is from before I learned how the web ecosystem works, so all the dependencies are hard-committed to it.

Is it the same error as above? Don’t use any package manager; just delete the repo and re-pull it without running any package manager…

@fabmax Would it be possible to add the functions for creating Tetrahedral Meshes? I wrote a [GPU Simulator for PhysX-style TetMesh + Simulation Mesh pairs](https://zalo.github.io/TetSim/), but the primary thing missing...

> As far as I know the PhysX soft bodies require CUDA, do you have an alternative solution for the browser? Yes! I’m writing one: https://zalo.github.io/TetSim/

Awesome; thank you so much for setting this up! I’ll look into writing a test app asap!

Looks like at least `remeshTriangleMesh` works! ![image](https://github.com/fabmax/physx-jni/assets/174475/6056601c-426f-4b3d-9662-34802e53fa3e) My implementation is a bit verbose though 😅 ```javascript // Load PhysX const px = await PhysX(); let version = px.PHYSICS_VERSION; let allocator...

Alrighty, here's a quick Benchmark showing what the PhysX TetMesh looks like on another model, with tunable parameters: https://zalo.github.io/TetForm/ I think this was the missing piece for making a larger...