xeolabs

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More info - specific use case: We have a 3D model of a building, on which various tasks are scheduled. We can associate the model's objects with tasks on a...

Hi @tmarti , sorry for the late reply. Yes, if you like, feel free to make a PR in which the CameraControl exposes those constants as settable properties. And we...

Thanks @cx20 - I just fixed loading glTF 2.0 for these three triangle examples: * [TriangleWithoutIndices](http://xeogl.org/examples/#importing_gltf_TriangleWithoutIndices) * [Triangle](http://xeogl.org/examples/#importing_gltf_Triangle) * [SimpleMeshes](http://xeogl.org/examples/#importing_gltf_SimpleMeshes) You were right about the loader not handling the case...

I'll fix these two test failures over the next few days, then glTF 2.0 will be complete for this iteration. * [Texture Settings Test](https://cx20.github.io/gltf-test/examples/xeogl/index.html?category=tutorialModels&model=TextureSettingsTest&scale=0.2&type=glTF) * [BoxInterleaved](https://cx20.github.io/gltf-test/examples/xeogl/index.html?model=BoxInterleaved&scale=1)

Can you provide a link to the BIMClipControl2.js file? Nope, there is no plan to explicitly support BIM use cases with xeogl. Reason for this is that xeogl is MIT...

Yes this would be handy. Also good for procedurally-defined shapes like trees etc - could be a builder singleton with a fluent API, like the [XEO.debug](http://xeoengine.org/examples/#debugging_helper) utility.

@philmaker1 when you get a chance, could you drop in some code of what you envisage the API to look like?

Thanks! If you like, please make a PR and then I'll merge. This bug has actually been affecting users, so it's great that you found this.

Oooh yes I know. Prevents xeogl from being used with Browserify as well. I will be looking at this, but possibly not for a few weeks. If you're able to...