BleuRaven
BleuRaven
Hey @lzyplayer Indeed currently the shift is not exported. That because it is something that is not supported in Unreal Engine cameras and I have not found an equivalent. :/...
Hello, I'm sorry for the long delay. I updated the dev branch. That should be fixed now. You can try it? -> https://github.com/xavier150/Blender-For-UnrealEngine-Addons#download-and-installation-from-dev-branch
Hello again. I updated the addon. Check in releases: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/releases
Hey @maxymedia , In the video you try to export "Camera_Transform" that just a empty not a camera. You need export "Camera.001" 
Hey @sna-scourtney I have not yet had time to answer and test but I wanted to specify that I have noted and taken into account your request. Thanks for the...
Hey @insideitall89 Thanks for the report! Indeed since Blender 3.2 Vertex Colors is refactored into generic Color Attributes. I updated the dev branch. That should be fixed now. You can...
What the error message?
Oh you can send me the file? I will try on my side Le ven. 12 août 2022 à 11:14, insideitall89 ***@***.***> a écrit : > There is no error...
Hello @polidox2 No sorry I'm verry to buzy for add this :/ But that sill in my notes
Hey jgooderham, This is already possible without the add-on, Export your full scene with Fbx and in Unreal File > Import intro level