Kelsey
Kelsey
Oh and if/when this is added, it should be exposed in the panorama options menu
Can confirm that this method works. It's even possible to disable both portals, which would allow implementing On/Off Buttons in Coop. Each player's portals reset when they die, but that...
...in fact, I'm really not sure what the problem was to begin with. Removing the bots' existing portal guns, then having them pick up a monoportal device works perfectly fine.
I made a testmap for this with actual autoportals. It works just as you'd expect and I haven't encountered any major problems.  [The map](https://cdn.discordapp.com/attachments/331550631829700609/716863212410110012/mp_coop_autoportals.bsp), for anyone interested. The console...
As a BEE item, this would probably use the Panel Angle property to select between the four portal colors.
I'll go ahead and commit that model, although actually implementing this requires some changes to the portal manager script to support multiple players, so it probably won't happen in the...
#3317 should be implemented first (or alongside this)
Still an issue
The file path thing should probably be fixed, that's not exactly clear... Also add something which tells you you need to restart hammer for it to take effect (I thought...