Marcin Ignac

Results 174 issues of Marcin Ignac

Because our helpers now use one geometry there is a lot of z-fighting between e.g. bounding box of a floor and grid or axes and grid helpers. ![Image](https://github.com/user-attachments/assets/0189271d-30b5-4a7f-9008-7087f08c336b) One solution...

type/fix
scope/pbr

So we can render gui and overlays after transmission. That would be additional stage on top of existing renderBackground, renderOpaque, renderTransparent.

type/feat

Cant this be something with how mipmap level is calculated? See digits getting blurry faster than one would expect from mipmap blur ![Image](https://github.com/user-attachments/assets/de0552e4-c859-4994-b0bf-432f9b793812) And when very far away / small...

That means we can't recover geometry faces when trying to snatch geometry from gltf file

type/feat
scope/gltf