Marcin Ignac

Results 174 issues of Marcin Ignac

Default uncharted2 still flattens colors with bg tonemapping without bg tonemapping (and without postprocessing)

type/feat
scope/post-processsing

![rt_sss_plastic_dspbr](https://user-images.githubusercontent.com/171001/69129966-837c5080-0aa7-11ea-848d-08359345ab4d.jpg) https://github.com/DassaultSystemes-Technology/EnterprisePBRShadingModel Three is also working on it [Intent to implement/contribute Enterprise PBR improvements](https://github.com/mrdoob/three.js/issues/16977)

needs-review
type/feat
scope/pbr

Currently orbiter is using [latlon-to-xyz](https://github.com/vorg/latlon-to-xyz/) and [xyz-to-latlon](https://github.com/vorg/xyz-to-latlon/) to convert spherical coordinates to xyz position. How those 2 relate to each other is matter of convention. The convention assumed in the...

question
needs-review

- Pinch to zoom - Allow longitude < 0 and > 360 to avoid rotation interpolation bugs (this is potentially breaking) - Code refactoring

Current implementation suffers from two major issues: a) due to lack of multiple scattering metals get darker and they get rougher - solved by bumping reflection color based on roughness...

type/fix
scope/pbr

Currently pex-renderer uses Octahedral maps for reflection probes as explained in [Octahedral maps for PREM #8](https://github.com/pex-gl/pex-renderer/issues/8). There is number of never addressed issues though: - the resolution of the reflection...

type/fix
scope/pbr

Current implementation produces cylinder with apex radius 0, degenerated triangles and 12 faces instead of 4.

Including `CCapture.min.js` doesn't work and should be changed to `CCapture.js` https://github.com/greggman/ffmpegserver.js#serving-your-project-files ``` html

Portrait photos coming eg from iPhone are not rotated correctly.

v2

It points to pex-geom now