Ivan Dlugos

Results 297 comments of Ivan Dlugos

> Can you check that you can read mon3.name correctly, i.e. the problem is just in the struct? yes, mon3.name is read correctly > How do the existing tests pass?...

This is still an issue...

This has already been [fixed for iOS](https://github.com/flutter/engine/pull/25196), hopefully the Android part isn't so hard to do?

> We're using a dynamic library in Unity, for macOS: [getsentry/sentry-unity#710](https://github.com/getsentry/sentry-unity/pull/710) I wonder if this would simplify things there. @vaind would know best Yeah I've had a look at this...

that's actually not a screenshot but some additional attachment. I assume that's added to the scope automatically in the sample used to run benchmarks...

> We already ran out of quota yeah... I found out the hard way last week when I was trying to set up the nativescreenshot attachment in Unity not getting...

resolved by https://github.com/getsentry/sentry-cocoa/pull/1926/files#diff-489e20902b3b8cb67d406ba71c59e123294eead63461fd69a475859ad75a6309R31-R37

> If I understand this correct, we do a cold start in the app and them measure how long it took to open. Is that right? Yes, that's right

> Do we have numbers already? How can I see the results? * https://github.com/getsentry/sentry-cocoa/pull/2067#issuecomment-1216453891 * https://github.com/getsentry/sentry-cocoa/runs/7855978564?check_suite_focus=true#step:7:319 > Not sure about this approach. Initializing SentrySDK is a small part when it...

This has been caused by #1960 - we need to adapt the Unity & Unreal SDKs to fix that. The issue with the empty version string is caused by this...