ucupumar
ucupumar
I see, then it is more like saving the mask/layer as asset. Okay I'll change the title to be more representative.
Masks are actually part of the layer's alpha, so you can preview that entirely if you choose `Alpha` option beside the preview mode.
Currently ucupaint can't use a specific image channel as a layer channel input yet. This will be possible only when #128 is implemented.
Adding a symmetry option to the image editor is not something that can be done in an addon, Adding a button to do a 2D mirror is still possible tho....
I can't reproduce the issue here. What is your blender version and OS? Also, could you please include the error message in the Blender console?
I still cannot reproduce the issue here. Did you install any other addons that probably cause the issue?
Yeah, it will be handy, but I'm still not experienced with managing add-on custom presets, so it may take me a while to implement it unless someone else does it...
Thank you so much! 🙏🙏 I'll check again how other addons usually did their custom preset when I have the time. Also wish you a happy holiday!
Adding a custom preset is still not implemented yet, but this PR (#256) is already merged, so at least now you can copy and paste bake target across node setups.
Hmm, i don't think it's a good idea to create a new type only for uv seam data. Currently you can load uv_seam attribute in geometry nodes and use the...