ucupumar
ucupumar
I think there's no drag-and-drop API on Blender yet. So this one should wait for Blender support.
I just added a commit that can open an image as a layer/mask from the file browser right-click menu. There's no drag-and-drop API yet so it's the best that is...
It's already implemented in v2 branch
First progress of UI redesign, I just reworked mostly the layer channel section. https://github.com/user-attachments/assets/94e341e5-99a2-4c67-8f47-b2d090933633 List of updated things in the video - Vector option is moved out of the layer...
I removed two goals for this UI redesign, the tab experiments and easier access to move up/down for masks and modifiers. Those points need more experimentation before truly being implemented....
This is already implemented in v2 branch
I think #183 should be implemented first before this one
I'm not sure how to implement that kind of thing. Maybe you can prototype it if you know how to do it. I usually go to solid mode if I...
I got this error when trying this PR 
Hmm, I think creating 'Materials' directory inside the asset folder is probably not necessary since it's causing previous errors. It worked when I just returned the asset library path. Now...