ucupumar

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Okay, I'll check the requirements first

The extension platform is still very buggy, my uploaded thumbnails are missing and I can't seem to reupload them. I'll wait until the platform becomes more stable.

I already submitted this addon to the extension platform and it's still under review (https://extensions.blender.org/add-ons/ucupaint/)

It's approved just now! 🎉

It's already implemented in branch v2

#187 shows that a single baked image can sourced from multiple materials. Investigate what can be done with this for the implementation.

Thank you! I think it's possible to add it in ucupaint, but you can also use blender's built-in unpack resources for that. ![image](https://github.com/ucupumar/ucupaint/assets/5253453/740fd240-8b62-4baf-891d-b24ac4469e7e)

Ohh, it's already done automatically. When you save the blend file, ucupaint will also save all the layer images and masks.

I don't think save all button is needed in ucupaint, since saving is already automatic. Closing this issue