unity-library topic
Self-driving-vehicle
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh...
SwissArmyLib
Collection of helpful utilities we use in our Unity projects.
Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
Unity-Ballistics-Tutorial
Learn how to make realistic bullets with bullet drop in Unity
Unity-Boat-physics-Tutorial
Learn how to implement boat physics in Unity
UnitySwift
Unity as a library example project using swift