physically-based-rendering topic
differentiable-renderer
Physically based differentiable rendering in C++
renderling
🍖 A GPU driven real-time renderer, backed by wgpu
flower
Miku fan-made free MikuMikuDacne renderer
software-rasterizer
C++ CPU Software-Rasterizer
PBR-renderer
physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches
iMSTK
Mirror of https://gitlab.kitware.com/iMSTK/iMSTK
PhysicsBasedClothAnimation
A 3D cloth animation created using Verlet Integration.
HybridRenderingEngine-CS
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
hijiki
Another physically based renderer named after edible seaweed
muon
A subatomic path tracer.