sverx

Results 97 comments of sverx

I'm adding this. I hope you still need it! :sweat_smile:

I just pushed a commit that adds the `void PSGSetSFXVolumeAttenuation (unsigned char attenuation);` function. Let me know if it works as expected - it should! :sweat_smile: Also, it's so unfortunate...

Thanks, I have found the source code already. I just was expecting a repository in here.

These are all the available flags, from [SMSlib.h](https://github.com/sverx/devkitSMS/blob/master/SMSlib/src/SMSlib.h#L123C1-L127C41): ``` /* handy defines for tilemaps entry */ #define TILE_FLIPPED_X 0x0200 #define TILE_FLIPPED_Y 0x0400 #define TILE_USE_SPRITE_PALETTE 0x0800 #define TILE_PRIORITY 0x1000 ``` so...

Thank you for this, it can be quite useful. I remember I once thought about using this approach too, it's quite effective. :+1: May I ask you to rename the...

@amoibos did you miss my reply? :sweat_smile:

Thank you for your contribution! :smiley:

well, very similar but slightly different in usage, as the tileset would be generated the 'usual' way from a single source image (for instance the meta-tileset used in Tiled or...

As an alternative, would it be possible to have an option to generate the tileset from a second BMP/PNG instead? So that I would use the tileset image to generate...