sverx
sverx
Oh, I now understand how it works. Since in the original library the user wasn't required to map the song bank when calling `PSGPlay()`, I believe a better option here...
No, I still prefer to keep the 'standard' build of PSGlib to have nothing to do with bankswitching directly. One might not need it, or want it, or use some...
Well, in this case the function will have a different _number_ of arguments so it will be the compiler stopping you from calling the 'wrong' function anyway. What I mean...
I think that's just perfect! :tophat: I'll merge this ASAP.
I don't think we really need to check for this condition - I mean after all I think user is not supposed to disconnect a controller while a game is...
I thought about this again. Maybe it would be a good idea to check for timeouts after all, thus returning from the read position call even if the user disconnects...
I suggested returning 'halfway' because for instance when you disconnect a pad you don't get neither left nor right pressed so you're kind of not going left nor right and...
This has been solved by the recent update in the code. (PR #40)
I admit I was thinking about adding this feature myself, but you've been quicker :sweat_smile: I'm just not totally sure about the way you handled it. I mean, as you...
sure this approach would work, what doesn't sell this idea to me is that you don't really need to read data in advance because all you need is the asset...