Sam Lantinga
Sam Lantinga
SDL_ttf only knows about the font that you've provided, and only allows one font in a single text output pass. This definitely seems like something we should remedy in SDL_ttf...
> > SDL_ttf only knows about the font that you've provided, and only allows one font in a single text output pass. > > > This definitely seems like something...
@smcv, I'm updating SDL_ttf for SDL 3.0 now, and this is one of the two big things left. I think solving the multiple font problem can be done independently of...
Done! This doesn't solve mixed LTR/RTL text or allow mixed font styles, but it does allow you to mix scripts from different fonts.
@cenomla, this should be fixed with the latest code, can you confirm?
> [@slouken](https://github.com/slouken) what are your thoughts creating a hidden hint in SDL3 that will provide integer mouse values for sdl2-compat, so we can make `Event3To2()` stateless again? The hint in...
Okay, let's pull it for now.
I can drop in the win32 DLLs and re-upload the archives. Can you fix it for the next release?
@yozka, can you retarget the main branch? This wouldn't go in for SDL2.
I can reproduce this with this simple modification to testsprite: ```diff diff --git a/test/testsprite.c b/test/testsprite.c index dd146a9bc..fc6f50331 100644 --- a/test/testsprite.c +++ b/test/testsprite.c @@ -558,6 +558,13 @@ SDL_AppResult SDL_AppInit(void **appstate, int...