Sam Lantinga
Sam Lantinga
From Andreas Grabher: I think I found another issue. This time it is not a regression, as it also happens with earlier versions of SDL2. I first thought it was...
There are a number of controllers which share the same VID/PID, but have different manufacturer and product strings. This is especially common for the DragonRise controllers, but also happens for...
Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion. ## Description This is currently a draft, partially implemented on Windows. The linear scaling...
When we lose focus, IME_ClearComposition() is called, which calls SDL_SendEditingText() with an empty string. We always deliver this, even if there's currently no composition. We probably should change the code...
The DRM calls to move the mouse block waiting for vsync, so if you're moving the mouse you suddenly get a huge drop in framerate. The fix is to use...
The current CI fails because libxmp is missing vendored library CMake support: https://github.com/libsdl-org/SDL_mixer/runs/7365768492?check_suite_focus=true Maybe we don't need it? It's provided for Visual Studio in VisualC/external What's the best way to...
macOS CI is failing with the following error: Run cmake --build build/ --config Release --parallel --verbose ninja: error: '_sdl2test_library', needed by 'test/testimage', missing and no known rule to make it
This is here just as an FYI, SDL 2.26 is adding hashing of some additional data to help reduce collisions between mappings for difference devices that share the same USB...
Review ideas in https://github.com/libsdl-org/SDL/issues/3519 for coding style and API conventions Discussion? @libsdl-org/a-team
Review the set of supported platforms. Are there any that we should remove due to lack of active maintainer? Platforms: - [x] NaCl - [x] OS/2 - [x] Pandora -...