John C
John C
As to the root of the problem, the colliders not matching the geometry very precisely -- yep, fully intentional. It would be 'bad' for performance to have form-fitting colliders for...
Erm.. maybe 'F' isn't the hotkey for local/global mode then.... (might be 'R'? I hit it instinctively when in the editor, so I've forgotten which key it is exactly). I'll...
Yeah, I do want to make up some 'lander' oriented landing legs. Chances are they'll be specifically built to fit onto the new LV tanks. Will probably be a stand-alone...
I think the real 'solution' to this problem will come with the custom landing LV landing legs. Which perhaps I need to start working on sooner rather than later. @taterkerman...
Not possible without creating more models, and all of the headache and extra work that entails. Feel free to use the model-definition system to create double-length segments using the SUBMODEL...
HLOX mid-size engines -- surprisingly thin pickings from the easily available info: BE-3 - https://en.wikipedia.org/wiki/BE-3 - only one on the wikipedia list (though it mostly only contains built/flown engines)
@blowfishpro do you have any plans for finishing up the RD-180 in the near term? And/or any objections to it being added to to SSTU (you would of course get...
@blowfishpro Yea, your estimate of 80% complete seems about right. Could probably be worked into good shape in a few hours for the intended engine model (RD-180), and a few...
.blend is great if that is the native format, otherwise .fbx, .dae, or .obj work.
Working through the RD-180 model now. Looks pretty good as is, quite a bit is certainly more detailed than I would have made it (but that is not a bad...