John C
John C
Strange, I'm only seeing the geometry rebuild function called in one place, and from reading through the code, it should only be called during actual animation changes: https://github.com/shadowmage45/KSPWheel/blob/master/VSProject/KSPWheel/PartModules/KSPWheelAdjustableGear.cs#L465-L469
Basically, it just comes down to me finding the time (and patience) to download and setup FAR, turn on some debugging/add some debug statements, and figure out why the geometry...
I'm not seeing any issues during testing. KSPWheel is only calling the FAR geometry rebuild method while it is actively animating, and even then it doesn't even call it every...
@ferram4 Any insight into what might have changed in FAR that could be causing this? The KSPWheel code for these updates is exactly the same as when this issue was...
KSPWheel doesn't do anything differently based on craft speed or landed status. So if you are seeing differences in those instances, it would point towards the issue being on FAR's...
Good to know, and thanks. I have no problem fixing anything that might need to be on my end, but from looking at the code alone, I have no idea...
Sure. I'll have to decide what color to make the gimbal hardware (steel/silver/white?) as it'll be changed to a static non-recolorable setup, but should be doable.
Looks like the domes are already recolorable (with the 'secondary' color channel)?  Unless you are suggesting specifically that the main/secondary colors should be used for the 'external' coloring (e.g....
Thanks for the clarification. I'll take a deeper look at the models and see what all it would impact; currently I think the only outlier after the change would be...
Thanks for the report. Had noticed this in my recent career play-through as well, but kept forgetting to open a report about it. So now I can't forget about it...