Özkan Sezer
Özkan Sezer
> Either way, I'm not sure if you would want to use that in a tight loop. It is commented out, so no worries in there, no? (I had just...
Patch pushed as commit 70295263f9e4971bbff507fb5919ba13cdde1373, kept the warning in Mod_LoadFaces as Con_Warning. Thanks.
Do you have a patch? CC: @andrei-drexler, @ericwa
I don't like this much. @andrei-drexler: What do you think?
@ericwa, @andrei-drexler: comments, objections?
The issue is problematic. One can hypothetically have both an `ad` and an `AD` directory in there on purpose.
Although I'd like to hear what @ericwa has to say about all this.
For 'correction' purposes though, like the case you described, we can add a `gamereset` command to go back to id1 ???
> For 'correction' purposes though, like the case you described, we can add a `gamereset` command to go back to id1 ??? Initial patch for that: [gamereset.patch.txt](https://github.com/sezero/quakespasm/files/13491825/gamereset.patch.txt)
> I think this would work fine in my example, but consider the hypothetical situation you mentioned before: if someone actually has another `AD` directory, that person would still run...