Guillermo Ojea Quintana
Guillermo Ojea Quintana
> Ok thank you! So according to what I read (because there's no mention of it), I can't like open the file manager with the command line, select the options...
> [@sercero](https://github.com/sercero) do you have any idea? Blender did change some things in regards to the animation system mainly the dope sheet which is what we were using to export...
Its probably not an OGRE .mesh...
> "/Applications/Blender.app/Contents/Resources/3.5/scripts/addons/OGRECave blender2ogre master io_ogre/**init**.py", line 114, in register bpy.utils.register_class(clazz) ValueError: register_class(...): already registered as a subclass 'OGRE_MT_mini_report' What is up with that path? Is it really installed at "addons/OGRECave...
> I am not sure why this path shows up. I added the zip in the Blenders "addons" folder. Would it be possible for my computer to look for these...
> I used this folder zipped to install the add on Oh, you zipped the folder io_ogre folder and then installed it? I don't know what would that do, the...
There might be something different in MacOS, unfortunately I'm not familiar with that Operating System. The "io_ogre" folder should be with the other "io_{something}" folders. That should be the "proper"...
It seems that you didn't configure the plugin. When you activate the plugin from the Blenders add-ons options there are some settings to configure like the path to your OGRE...
Are `OgreXMLConverter` and `OgreMeshUpgrader` in those paths?
No, they are from your OGRE installation. This add-on is to convert Blender files into OGRE .mesh files. You should have OGRE already installed to use this.