Multiplayer
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Zetrith's Multiplayer mod for RimWorld
Syncing dev gizmo to repair breakdownables
Any Raid notifications I get are for my friends faction and every time they accept a quest to house people for x days, those pawns show up at my place...
After joining game: - someone tries to draw a zone - nothing happens. - pressing play causes immediate desync [desync_info.txt](https://github.com/user-attachments/files/22864406/desync_info.txt) [local_logs.txt](https://github.com/user-attachments/files/22864410/local_logs.txt) After resyncing game, it plays for a second and...
When trying to form a caravan in multiplayer, the caravan window becomes empty after the first caravan is sent. The very first caravan works normally. Any attempt to create a...
Shows a welcome `Dialog_MessageBox` the first time you open the multiplayer tab each time you run the game. If you press "Never show again" it will not show the message...
[Kweezy's game.zip](https://github.com/user-attachments/files/22359974/Kweezy.s.game.zip) [Desync-139.zip](https://github.com/user-attachments/files/22359981/Desync-139.zip) Start gravship ritual and it will desync
The current implementation is working fine, but it could use some possible improvements. Here's a list of possible improvements/changes we could add (that I could think of): - [ ]...
[Desync-03.zip](https://github.com/user-attachments/files/22418691/Desync-03.zip) Player A play this save without Player B 2 hours Later, B can't join this save with A (We try load Autosave that still cant play) (or just simulate...
I am pretty sure async time is issue, first map was paused for a long time [Kweezy's game.zip](https://github.com/user-attachments/files/22440635/Kweezy.s.game.zip) how to fix it?? :D
As far as I know , should be caused by `Faction.OfPlayer` is different for each playerfaction in `Multiplayer.Client.MapSetup.SetupMap`. This would get every player sees the door(or other forbiddable things) unforbidden,...