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MpServerLog Error: No handler for packet Server_SyncInfo in state ClientLoad

Open OrangewQuQw opened this issue 3 months ago • 4 comments

Desync-03.zip Player A play this save without Player B 2 hours Later, B can't join this save with A (We try load Autosave that still cant play) (or just simulate error?) What can we do?

OrangewQuQw avatar Sep 19 '25 03:09 OrangewQuQw