refractionpcsx2
refractionpcsx2
[Yu-Gi-Oh! The Duelists of the Roses_SLUS-20515_20250511091941.gs.zip](https://github.com/user-attachments/files/23997137/Yu-Gi-Oh.The.Duelists.of.the.Roses_SLUS-20515_20250511091941.gs.zip) Here's a dump that shows it which I had laying around. Appears at native resolution.
[Fu-un Bakumatsu Den broken real 16bit to 32bit shuffle.zip](https://github.com/user-attachments/files/24042166/Fu-un.Bakumatsu.Den.broken.real.16bit.to.32bit.shuffle.zip) Here is a dump of the broken draw 135 which is a shuffle from a real 16bit Z buffer to a...
I thought I fixed that, yeah it's not a shuffle, it's just being misdetected as one then screwed up.
idk, you'll have to trace through (it might be the end of the source lookup, where it tries to be smart), but it's probbaly being converted to 32bit, or told...
You can't have a menu item for a multi frame dump, it's dependant on the time you hold down your finger, and a menu is way too slow There is...
That's video recording not gs dumping.
If you started a multiframe dump through the menu, by the time you get back to click it again to stop it, the dump will be several gigabytes in size,...
Still does it, I believe.
Game seems to require Delay Vif stalls when Instant VU1 is disabled, seems to be something weird in the VIF Stall logic which causes it not to respond to the...
The game still needs VIF FIFO.