refractionpcsx2
refractionpcsx2
Setting the EE Cycle Rate to -2 (2 to the left) seems to resolve the audio problem.
Still an issue and probably will be for a good while. The game wraps around the end of GS memory, something that the TC isn't really equipped for. The game...
Dude it's been less than 24 hours.
This looks like a bad interaction with the CRC hack to make the post lighting work (it expects it to be full screen, but the game evidently splits it for...
The bloom effects are a nightmare in single player mode, we have an entire state machine dedicated to it. I can't imagine what would have to be changed in order...
It seems to be just a case of unfortunate timing in some cases. I can seem to get around it by setting the EE cycle rate to 60% (Underclock), however...
Yeah I dunno what's going on, the plot kinda thickens. If I boot the game normally and wait at the menu with the frame limiter off, it'll run at around...
@forrvalhalla out of curiosity what region BIOS are you using?
It's just the behaviour changed if you were using a PAL BIOS with the Japanese version, it was doing some very strange stuff and hanging was much more frequent. This...
i think @ramapcsx2 has already got some of these to run and highlighted some issues that need looking in to, he has a VM that can compile them and tested...