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🐍🎮 pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.

Results 348 pygame-ce issues
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Currently both Surface and Rect support .width, .height, and .size. Masks do not. Supporting there parameters would go a long way to bridging the gap between Masks and and the...

enhancement

While refreshing https://github.com/pygame-community/pygame-ce/pull/3035, I finally figured out that I was getting segfaults in the CI due to the `Texture.from_surface` call I had in the test. Couldn't repro locally, so I...

segfault
_render

I recently tried to unpack a Circle object similar to how I would unpack a Rect. I would suggest allowing Circle, Line, and any other planned objects in the pygame.geometry...

enhancement

For context, I posted a video on Discord showing pygame-ce working as a native iOS app through Briefcase. This has detailed instructions about how it was done, and what iOS...

Experimental
dont merge
mobile
meson

Re: https://github.com/pygame-community/pygame-ce/pull/2670#issuecomment-2952820683 These additional tests should include: - [ ] different mask patterns (e.g., checkerboard or just cropping some part of the mask out) - [ ] `setsurface` and `unsetsurface`...

Code quality/robustness
good first issue
tests
mask

# **Issue №709 opened by *[illume](https://github.com/illume)* at 2019-01-02 07:15:46** Related Docs: https://www.pygame.org/docs/ref/font.html **To do to close this:** - [ ] Try replacing default font with google Noto fonts. - [...

enhancement

# **Issue №3447 opened by *[ankith26](https://github.com/ankith26)* at 2022-09-14 07:30:52** So I'm currently updating SDL_image to 2.6.x, and it supports two new "optional and external" formats, these are optional because these...

enhancement
image

I think that information related to a pixel format should not live within a surface using that format but rather in its own struct. Since it's not dynamically changing data,...

New API
Surface