pygame-ce
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🐍🎮 pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
for testing purposes (no need to review, this is a sanity check)
- We currently have "SIMD handler" code across various header files. To reduce duplication and make things more robust, I wanted to see all SIMD related common functionalities in one...
We've long had the ability to get the line size with `get_linesize()`, but we've never had the ability to set the spacing between lines when rendering multiline text. Thanks to...
I implemented fully what the title says, "fixing" half of https://github.com/pygame-community/pygame-ce/issues/2760#issuecomment-2496022434 The codebase doesn't compile with sdl3 yet, so I'm not sure what kind of versionadded to put. Depending on...
# **Issue №3343 opened by *[itzpr3d4t0r](https://github.com/itzpr3d4t0r)* at 2022-07-26 16:44:20** # # Info (This follows # 3324 rationale) The Vector theme has come up multiple times on Discord: we concluded that...
In Pygame 1, fullscreen OpenGL windows used to be in "exclusive" fullscreen mode. In Pygame 2 they are by default "desktop" fullscreen mode. This is in principle no big problem,...
This PR converts pygame._sdl2.video.Image to C code. It has the implementation of all the Image methods and attributes. It doesn't have docs/type hints/tests or stuff like that. Leaving this as...
This PR converts pygame._sdl2.video.Texture to C code. It has the implementation of all the Texture methods and attributes. It doesn't have docs/type hints/tests or stuff like that. Leaving this as...
As in the title. Benchmarks would be nice if anyone has time for doing them.
Using negative rect dimension values have some undesirable results as shown in #2727. This PR adds deprecation warning to these draw functions: `draw.rect`, `draw.ellipse`, `draw.arc` when using negative value for...