Dean Herbert

Results 180 issues of Dean Herbert

In https://github.com/ppy/osu-framework/pull/4348, we set the value of `SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS` to fix an issue, but the default behaviour has since changed upstream (see https://github.com/libsdl-org/SDL/issues/4039#issuecomment-888631425). We will want to test the next SDL...

broken-in-sdl
priority:2

Binaries are being compiled by us, but not yet included in the nuget package. Adding them is simple enough, but there's a potential that this may cause breakage when used...

area:libraries
priority:1

As noticed in https://github.com/ppy/osu/pull/10659, it is quite easy to assume (incorrectly) that interpolation functions clamp at their `start`/`endTime` extents (give the names of parameters it sounds like clamping may be...

type:code-quality
type:documentation
priority:1

Currently, `TextBox` updates its attached `Current` bindable immediately on any change. This is rarely what we want. A pattern similar to `SliderBar` should be employed to allow the consumer to...

area:UI
priority:1

Right now, calling `Expire` before a clock has arrived at a drawable can lead to incorrect lifetimes (due to a lookup on `LatestTransformEndTime` -> `TransformStartTime`): https://github.com/ppy/osu-framework/blob/496219e8473af49417130a361b0dc314722e4250/osu.Framework/Graphics/Transforms/Transformable.cs#L35 If possible, we should...

area:transformations
priority:1

``` Assertion Failed at osu.Framework.Graphics.Containers.ScrollContainer`1.OnDrag(DragEvent e) in C:\Users\Dean\Projects\osu-framework\osu.Framework\Graphics\Containers\ScrollContainer.cs:line 304 at osu.Game.Graphics.Containers.OsuScrollContainer.OnDrag(DragEvent e) in C:\Users\Dean\Projects\osu\osu.Game\Graphics\Containers\OsuScrollContainer.cs:line 60 at osu.Framework.Graphics.Drawable.TriggerEvent(UIEvent e) in C:\Users\Dean\Projects\osu-framework\osu.Framework\Graphics\Drawable.cs:line 1877 at osu.Framework.Input.MouseButtonEventManager.c__DisplayClass38_0.b__0(Drawable target) in C:\Users\Dean\Projects\osu-framework\osu.Framework\Input\MouseButtonEv entManager.cs:line 269 at System.Linq.Enumerable.TryGetFirst[TSource](IEnumerable`1...

area:UI
priority:1

Unlike playlists, it's an expectation that users which dropped out still have their scores shown on the results screen. Currently, `rooms/{roomId}/playlist/{playlistItemId}/scores/users/{userId}` doesn't return any scores which were not pass. Have...

area:multiplayer
priority:2

Right now we don't have enough visibility over API usage. It would be good to have this tracked in the database, against tokens. See `osu_apikeys` for reference, which does similar...

type:api
priority:1

https://osu.ppy.sh/beatmapsets?q=creator%3D%22rai%22 https://osu.ppy.sh/beatmapsets?q=%22rai%22

area:search
priority:1