Dean Herbert

Results 180 issues of Dean Herbert

Right now the editor doesn't apply hardware / user offsets as these are done locally in `GameplayClockContainer`. This either needs to be extracted, or optimally, all clock logic should be...

priority:0
area:editor

### Discussed in https://github.com/ppy/osu/discussions/19316 Originally posted by **Gabixel** July 23, 2022 As fps limiter I use VSync, but for some reason, lazer thinks 75fps is wrong: it's shown in red....

type:UX

In an interest of hopefully helping @nekodex with remaining coverage, here's some sound effect related holes that came up during a play session: - [x] ~Opening a context menu~ #14148...

type:audio
priority:2

When a new notification arrives, it should show up momentarily (like stable) before ending up in the notification overlay. The transition of when it displays to when it enters the...

epic
area:overlay-notifications

[Reported](https://github.com/ppy/osu/discussions/17380) [twice](https://github.com/ppy/osu/discussions/16914) now, hitting alt-tab while in exclusive fullscreen mode seems to switch display modes more times than required. Will require some investigation by someone who can reproduce this to...

framework-fix-required
platform:windows
priority:1

area:song-select
priority:2

In trying to update star ratings after an editor save (as part of https://github.com/ppy/osu/issues/18665), I ran into some issues which need further discussion before moving forward, to make sure everyone...

type:performance
area:beatmap

### Discussed in https://github.com/ppy/osu/discussions/19229 Originally posted by **MrWither83** July 19, 2022 Currently, strict tracking awards two 300 hits on sliders, making it "overweighted" by the classic scoring algorithm. A solution...

ruleset:osu!
area:mods
priority:1

Playlists need to feel like a realtime system. Showing users which are currently playing through a specific playlist (counts per item or something similar), ongoing stats of total plays, total...

epic
area:playlists

This issue is intended to be a place custom ruleset developers can subscribe to so we can forward critical information on incoming breaking changes (or convey error reports we are...

area:ruleset-api