osu-web
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Multiplayer results don't return scores of users which did not play until the end
Unlike playlists, it's an expectation that users which dropped out still have their scores shown on the results screen.
Currently, rooms/{roomId}/playlist/{playlistItemId}/scores/users/{userId} doesn't return any scores which were not pass.
Have briefly discussed why this occurs with @nanaya (querying is done via multiplayer_scores_high which doesn't contain rows for non-passing plays) but needs a bit of thought as to the best way to resolve. Potentially inserting rows into that table for non-pass plays.