Dean Herbert

Results 1970 comments of Dean Herbert

This have vastly been improved with the introduction of pooling. Going to drop this to low priority.

Will be improved in the next release. Please report back on how things feel.

Eventually the score submit will become async and stop slowing down retry. Closing this issue thread as it's now implemented.

Have you tried turning on vsync and seeing if they disappear? If they don't it's probably a driver issue.

Please start by following the advice on https://osu.ppy.sh/wiki/en/Performance_troubleshooting While you are assuming it is a recent change at our end, we haven't made any (and this is the first report...

Please switch to the default skin, press ctrl+f11 until the frame graphs appear, then record a video of the game playing a beatmap in autoplay, then share that.

Hmm, interesting that the spikes happen across all collection types. If you haven't changed anything else, could it be a temperature change causing your system to throttle (either the ambient...

If you're running a newer windows version, it will show the core frequency in task manager. If that's dropping when it happens, then it's definitely throttling.

It could be related to changes you've made to your system to play on private servers. We can't give support to users that use this functionality, unfortunately.