Dean Herbert
Dean Herbert
That would be my proposal. It may help to keep the true pixel count an integer value to ensure no blurring even when at higher DPI.
I'm pretty damn sure we want to base this on DPI, not screen width: https://github.com/user-attachments/assets/546e6112-c44c-4410-99db-9eb486f9d253
Just to confirm before I make a start on testing this, the "stuck key" issue is only an issue until https://github.com/ppy/osu-framework/pull/6507 is merged, correct?
Known issue, as it is calculating each random generation. Also not a huge issue. I'm sure you and other users can understand why it's happening, right? Not even sure if...
The suggested settings text makes little sense to me. "Using windows ink?" should be removed, or the part after it should be written to make sense. I can't suggest better...
Agree that it should link to the ranking page if anything.
Please don't do that until it's necessary.
Yeah that placement of the control on the left is not going to float.
I'd say we want to use the standard placement as found in spectator view. The settings can be minimised by default, or they can slide in from the right if...
> By standard placement do you mean inside the players? or to the right of the player grid? Just overlapping the player grid basically. And hopefully not too in-the-way due...