OpenSceneGraph
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OpenSceneGraph git repository
The OpenCASCADE plugin no longer compiles with version 7.6.0 of OpenCASCADE. The `Poly_Triangulation::Nodes` function was removed in favor of `Poly_Triangulation::Node`. The proposed change lets the plugin compile for me with...
* Added missing SRGB checks in conditionals. * Fixed bug where glCompressedTexSubImage2D was incorrectly called with pixel format instead of internal texture format. * Added missing include for std::min, required...
platform: windows10 osg version: 3.6.5 get from vcpkg Can load obj model but without texture, osg show `Error reading file path/to/texture.png: not implemented` `Error reading file texture.png: not implemented` 2...
…List. Unconditional wait (in ViewerBase _till the dynamic draw is complete_) fixed using DrawThreadPerContext viewer's threading model for graphs with multiple instances of the same {PRE,POST}_RENDER camera which contain geometry...
Release build do not generate pdb files and cause the installation to fail. Remove those 2 lines makes a successful install.
My understanding is that `osg::VertexArrayState` keeps `_currentVBO`/`_currentEBO` to avoid re-binding buffers unnecessarily. However when `osg::Drawable` finishes drawing, it keeps those pointers set. So the following can happen: 1. During `draw()`...
This is a default path when collada-dom is built as following: ``` cmake -D CMAKE_INSTALL_PREFIX=install . cmake --build . cmake --install . ```
DeleteHandler must outlive the the first DeleteHandlerPointer. ApplicationUsage from ApplicationUsage::instance() was created by ApplicationUsage.cpp module constructor and the unstecified order related to module constructor of Referenced.cpp which creates DeleteHandlerPointer. Then...
Hello i have problem, i used VS2015 and i want to know how to compile in 64 bit. I changed the makefile configuration : OSG_WINDOWING_SYSTEM -> from "Win32" to "x64"...