Nathan Pointer
Nathan Pointer
This should now be possible but I've not tested it personally after the release of this PR: https://github.com/nwpointer/three-landscape/pull/30
I had similar issues, ended up switching to the new sync protocol they added to automerge: https://github.com/automerge/automerge/blob/main/SYNC.md
Also requires https://github.com/nwpointer/three-landscape/issues/8 to be used effectively unless you have a very small number of surfaces
will not be making it into the next major version so closing for now
https://threejs.org/docs/#examples/en/math/MeshSurfaceSampler
got a basic cpu based B-tree working
Initial attempts were not fast enough to recalculate the mesh as the camera moved around or had other draw backs like visible 'pop-in' as geometry detail increased so I've not...
Is enabled in 0.7.2, see example folder for details
proposal: ``` ```