Bruno Russi

Results 151 comments of Bruno Russi

> RTX4080 ~envy :p~ Good stuff. Thanks for testing! > What ver DXVK did you integrate btw? 1.10.3 with the [async patch](https://github.com/Sporif/dxvk-async) (in my dev tree, haven't uploaded/pushed that yet....

Hmm, I was under the impression someone already made a RE5 dll that does most of this? I seem to remember reading about it in a guide on Steam.

> E: huh, seems main crash happens inside MakeWeightPaletteExt function, the PSMTXReorder call there ends up accessing some OOB memory. Could be another problem, then. Not plXX.udas size limitation? There...

@emoose Amazing work, as usual! @LethalPlacebo >Yes I do have the HD Project installed and when I look inside the re4_tweaks/setting_overrides folders, I do see the HDProject.ini file. In this...

Hmm, could you please upload your ``BIO4\Title\usa_press_Start.fix.lfs`` here? Ah, also dinput8.log, if possible.

Thanks! Just tested here using the file you uploaded + the latest build from the trainer branch, and everything seems to be working fine here. Can you enable please enable...

> It worked, the title screen text is now correctly scaled! Oh, nice! A bit weird, though. The only thing I changed was the additional logging. Maybe there was a...

Looks like it is not finding the HD Project .ini: >[23:48:50] [t 9820] Reading settings from: "E:\SteamLibrary\steamapps\common\Resident Evil 4\Bin32\dinput8.ini" >[23:48:50] [t 9820] Reading settings from: "E:\SteamLibrary\steamapps\common\Resident Evil 4\Bin32\\re4_tweaks\trainer.ini" >[23:48:50] [t...

> Hello again, by simply creating "HDProject.ini" in the settings_overrides folder, it works, the text is now scaled correctly! The ini file doesn't even have to have anything written in...

Create a folder called "CrashDumps" in Bin32, then crash the game again and a .zip file will be created in that folder.