narknon
narknon
> Also added __tostring metamethods to UE4SS objects, since printing them with the current LuaJIT replacement does not print as it used to anymore (they only appear like `userdata: 0x07ffd3adb33f09a0`)....
> > After a while I got error: > > ``` > [18:01:42.4137924] Error: [Lua::call_function] lua_pcall returned [process_lua_function] The lua state '0x1b130ccb788' has no instance inside lua_instances unordered map >...
I'm not sure if IsPlayerController() has always existed and it also only returns true if the class is a PlayerController, so it will never return true if this falls back...
I also think our helpers themselves should give error messages about when things aren't found or aren't valid.
> Considering we're checking for `Controller`, not just `PlayerController`, should we even have the `IsPlayerController` check ? Doesn't that check make the inclusion of finding just `Controller` irrelevant since we're...
We also do support 4.11 and nearly support 4.10. Edit: Though that's what your backup IsLocal is intended for.
It says in the readme the versions we support and PS scans aren't related to support
You did not include any of the requested information.
You don't even say the game name let alone include any of the requested logs or other information.
I'm not sure what Meep is trying to say, or why they're saying this is solved. I don't know how UE4SS would cause crashes with Scaleform, especially not only on...