narknon

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Currently there is a crash when adding on lower versions. At least in 4.15, haven't checked the exact cutoff. Crash at icppstructs::copy.

> Do you want me to push my changes to this PR ? Maybe to another branch off of this one. Part of the point of this branch is to...

Now getting crashes on Add in 4.27 as well for some reason. In UScriptStruct::ICppStructOps::Copy

> I guess I should mention that my crash when adding was in `UDataTable::AddRow` in my 5.4 demo game. We don't even have 5.04 memberoffsets/vtable offsets for UDataTable.

We have some stuff planned that should practically negate performance issues and many crashes, but haven't had the time to implement it yet. Is the crash that doesn't generate a...

Regarding 4, CC and Arch seemed to have different thoughts on how often to use StringType vs FString than you and I did. I'd like them to chime in.

>I'm not sure where is the best place to put the StringType.. I saw this move being mentioned multiple times in the chat but personally I'd prefer leaving it outside...

I tried something similar in the past and had issues with certain code in lua mods not loading correctly. Did you load all default mods without issue? I'm not a...

Not sure if there's anything in here that may be useful: https://github.com/Tencent/UnLua/tree/master