François Mockers
François Mockers
the last few commits on https://github.com/mozilla/angle/commits/main/ seem related, but no idea which version of angle firefox 127/128 are using
do you have an idea perf-wise how it compares to the unsafe version?
> I think we can clarify the API by talking about which way the image is "pointing". Instead of `ImageOrientation::Rotate270`, we can simply have `Orientation::PointingLeft`. As this is in UI...
I would prefer to keep something similar to [`Sprite`](https://docs.rs/bevy/latest/bevy/sprite/struct.Sprite.html), with `flip_x` and `flip_y` bools, and rotation being handled by the `Transform`
> why even use flip_x when you could rotate the sprite in the other directions for 180 degrees... Because rotating by 180° is not the same as flipping on x?...
Ha right, I really avoid thinking about rotating on other axes than z on 2d/ui. But same that for scale, thinking about scale / rotation on y is not the...
Layout only updates the translation, you can update other parts of the transform if you need to.
> Only if the nodes have no children. ImageBundles maybe shouldn't have any children, but there is nothing stopping people from spawning them at the moment. What do you mean?...
This PR maybe made things faster, but it also greatly reduces the range of hardware where it works. meshlets used to work on macOS or on Vulkan with software renderer,...
https://github.com/WebAssembly/binaryen is the current state of the art to optimise wasm. The example page is using a release build without extra optimisations and the same features for all examples, so...