UIEffect
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UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Reading Manner = Image, then associated Text ![image](https://user-images.githubusercontent.com/100094370/178113875-1ae82996-e7fb-44b4-ace8-1faa6f9e2c5d.png) This is the effect I want to achieve, how can I do so??? ![image](https://user-images.githubusercontent.com/100094370/178113960-6f665b97-57f9-42ca-b83d-92b7f06857dd.png) I understand this is having two of UI...
WIP ![6 -15-2018 20-13-21](https://user-images.githubusercontent.com/12690315/41465393-da6ef2ae-70d8-11e8-9e1f-e8a5f7bf4643.gif) This is not a soft shadow and uses 2-pass shader. Dynamic batching with this effect is possible. First of all, I plan to release this effect...
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one. **To Reproduce** Steps to reproduce the behavior: Sorry, I'm a Chinese user. Maybe Baidu...
Hey, are you planning on releasing the preview.9 as a stable Version, so that we can get rid of the yellow "Preivew Packages in Use" label in Unity IDE HUD?...
Error log attached [Editor2.log](https://github.com/mob-sakai/UIEffect/files/8534411/Editor2.log) UIEffect 4.0.0 - preview 9 UI Effect snapshot 1.0.0 UI Soft Mask 1.0.0 imported using git in manifest Unity 2019.4.37 IL2CPP, .Net 4.x, Built-In all three...
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one. **Describe what help do you need** Hello, I'm new at UNITY so. I used...
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one. **Describe what help do you need** A description of the question. **Screenshots** If applicable,...
ShinyUI TextMeshPro shaders are failing to compile. Clicking 'Fix' when adding a UIEffect creates the UIShiny material, but the material shader renders pink. Windows: Unity 2018.4.16f - UIEffects 3.2.0 ![image](https://user-images.githubusercontent.com/6336930/74031256-e5fb3380-49a8-11ea-820d-f93496179bbe.png)...
Can we please get loop option that makes shine go backwards to start position instead of restarting?
error CS0246: The type or namespace name 'UIEffect' could not be found (are you missing a using directive or an assembly reference?)