UIEffect
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UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
**Describe the bug** 1. static List s_UpdateActions; Normal initialization once 2. There are "n" canvases in the current scene 3. Canvas.willRenderCanvases is called "n" times **To Reproduce** Steps to reproduce...
**NOTE: v4.0.0 is under development on `develop_v4` branch.** **Current: 4.0.0-alpha1** ### New architecture: more, more easier to use * Simpler workflow and out of the box features * Support adding...
Great asset! As the title suggests, I am looking for a way to know that Hide or show is completed to be able to do some action, is that possible?...
* [ ] IMPORTNANT CHANGES * [ ] UIEffect will no longer support Unity 2018.1 or earlier * [ ] To use `IPreprocessShaders` API * [ ] TextMeshPro is provided...
My solution to fix the image flip bug, maybe there is a better way, just for reference.
**Describe the question** _UICaptured EffectImage_ captures UI elements. How to exclude blur from UI elements? **Environment:** - Platform: Editor(Windows), Android, - Unity: 2019.1.8f1 - UIEffect: v3.1.0
Hi there, I got the problem that the blurred image was reversed by somehow. It happens on both devices and editor Is there anyone got this problem?