metalgearsloth

Results 142 comments of metalgearsloth

I'm gonna take this with a heap of salt without some level of proof.

Is getting 50 killer tomatos a regular occurrence because 50 of them pathing isn't going to be fast and they should be removed or nerfed if that's the case.

ItemList still looking ugly in the year of our lord 2024

> isnt there a mob freeze > New pets. While fluff is nice we have enough cargo-obtainable fluff animals and department mascots, to add new animals they must have something...

Also realistically we probably need to pass in the netmessage directly to PVS for writing comp states probably which would also avoid boxing the componentstate structs among other things.

Doesn't this still have the problem of theft objectives for entities not even on the map showing up

Test or MapInit either works.

> I'll keep it maintained and mergeable for now. You don't need to resolve merge conflicts until after a PR is approved as it'll just waste time.