metalgearsloth

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> NPC's in general right now are fucking stupid, they get stuck in walking loops and just start walking and stop randomly in the centre of rooms for prolonged periods...

> > Has nothing to do with this. > > It does, i'm suggesting they need a rework and saying that they have become more stupid in general, not just...

I only skimmed it but wouldn't you async call it? Looks like the methods are still unsafe / void.

> Had a friend say this PR could make it so Diona could feed off light. That's a really cool change. That would be https://github.com/space-wizards/RobustToolbox/pull/5574

So having look at a profile from CM14 the 2 biggest source of performance issues are not setting approximate and including containers. Ideally we'd still keep "All" around, maybe removing...

May also be a robust issue instead.

For future archaeologists ![image](https://user-images.githubusercontent.com/31366439/143198823-0cd25a8f-b03a-4d42-b915-30df7a1d288c.png) I used https://github.com/discordia-space/CEV-Eris/blob/b8940d7ea0a5bb6d07331bcaca759554876c2e63/icons/turf/shuttlemining.dmi for testing

Does ISerManager.CopyTo not run this? Last I checked it was the same codepath as the normal AddComponent.

Should just need a typeserializer. I think there's like 2 things on content that would even need this being do_after args and something else I forget, rest should just use...

Just bulldoze https://github.com/space-wizards/RobustToolbox/pull/4980 I woulda merged yours first but wasn't sure on some changes.