metalgearsloth
metalgearsloth
> NPC's in general right now are fucking stupid, they get stuck in walking loops and just start walking and stop randomly in the centre of rooms for prolonged periods...
> > Has nothing to do with this. > > It does, i'm suggesting they need a rework and saying that they have become more stupid in general, not just...
I only skimmed it but wouldn't you async call it? Looks like the methods are still unsafe / void.
> Had a friend say this PR could make it so Diona could feed off light. That's a really cool change. That would be https://github.com/space-wizards/RobustToolbox/pull/5574
So having look at a profile from CM14 the 2 biggest source of performance issues are not setting approximate and including containers. Ideally we'd still keep "All" around, maybe removing...
May also be a robust issue instead.
For future archaeologists  I used https://github.com/discordia-space/CEV-Eris/blob/b8940d7ea0a5bb6d07331bcaca759554876c2e63/icons/turf/shuttlemining.dmi for testing
Does ISerManager.CopyTo not run this? Last I checked it was the same codepath as the normal AddComponent.
Should just need a typeserializer. I think there's like 2 things on content that would even need this being do_after args and something else I forget, rest should just use...
Just bulldoze https://github.com/space-wizards/RobustToolbox/pull/4980 I woulda merged yours first but wasn't sure on some changes.