Matt Deitke
Matt Deitke
Hi @xubo92, We don't currently publicly support Windows, but it should be possible, and is something I've looked into. ## AI2-THOR Colab First, if you are just looking to experiment...
Hi, @mariiak2021. Yes, this is expected.  As pictured in the loop above, we use Python commands to control the agent. What you might try is some movement actions, such...
Ah, yes. I should have mentioned I changed the loop from a while loop to a do-while loop. This is because, as you found, on the first frame after calling...
I think this is the same as https://github.com/allenai/ai2thor/issues/867. You might need to update your version, or change `renderInstanceSegmentation=True` to `renderObjectImage=True`.
The drone is not well documented, but one would use `FlyUp` or `FlyDown`, which has all the parameters here: https://github.com/allenai/ai2thor/blob/main/unity/Assets/Scripts/DroneFPSAgentController.cs#L421
One question here: why are `objectId`s reassigned when one calls `RemoveFromScene`? I can somewhat see why this is necessary for something like `InitialRandomSpawn`, which may add an object in such...
> so it has to be updated whenever a change in number of sim objects in the scene happens, be that removal, spawning, cloning, hiding, etc The dict shouldn't all...
This is possible, though pretty difficult to do. What you're describing is similar to what we did for [RoboTHOR](https://api.semanticscholar.org/CorpusID:215768690), where we built a bunch of rooms, in both simulation (AI2-THOR)...
Hi @nikita-petrashen, I'd recommend adding a 3rd party camera to the scene: https://ai2thor.allenai.org/ithor/documentation/environment-state/#add-camera. To add a top-down camera to the scene, I'd recommend checking out this notebook: https://colab.research.google.com/drive/1GSIF78B62hNskyr-SYtUMgMdsZ7tJpJQ?usp=sharing
> Thanks for your reply! Sadly, this is not what I need. I'd like to be able to run the whole scene through a point cloud segmentation model. Is it...