Matt Deitke
Matt Deitke
SetObjectFilter should not affect any interactions -- it simply affects the metadata. So, I suspect that possibly the agent is blocking the fridge from opening fully, or something like that,...
Hi @rex131, Your code appears to work when we run it on Google Colab: https://colab.research.google.com/drive/1_OGBwMrefRj1WjNRpFrc7IgqrsH9CzVM?usp=sharing, so the issue appears to have something to do with your particular setup. Can you...
Can you try “MoveAhead”, “MoveLeft”, “MoveBack”, or “MoveRight” instead?
Hi @khoairua2000, this is not currently supported, but I think it should be. For now, a workaround would be to call `MoveHeldObject` and `RotateHeldObject` after each movement action to put...
Hi @yaofeng11, sorry for the delayed response! We do support different agent types (such as the default iTHOR agent, ManipulaTHOR agent with an arm, and the LoCoBot for RoboTHOR), but...
Hi @yaofeng11, Glad to see that you're using AI2-THOR during your time of rest! :) But, if you create 2 controllers like this, it will instantiate AI2-THOR twice, resulting in...
Hi @yaofeng11, > the only thing I can distinguish different robots is to use agentId. Yes, this is correct. > And in fact, when we talk about multi-agents, the control...
> How can we get the top-down map without the agent in the scene? Try passing in `makeAgentsVisible=False` upon Controller initialization or reset (e.g.,: ``` from ai2thor.controller import Controller controller...
Oh, I see. Try also passing in rotation=dict(x=90, y=0, z=0). This will tilt the camera down. Also, you may find the GetMapViewCameraProperties action useful: https://github.com/allenai/ai2thor/pull/814 :)
Hi @pioneer-innovation, sorry about this! The bug is caused by having too many requests to GitHub without being signed in. I will push a fix for it soon. I’m the...