Matthew Krohn

Results 21 issues of Matthew Krohn

I wrote a VERY basic and messy Python 2.7 script to demonstrate how I think mods management could work: https://github.com/makrohn/MfFlareM (doesn't actually download, some stuff should be moved to their...

discussion
documentation
modding

Probably a wish list feature, but if I could play effects in dialogs, I could insert bouncing emotion bubbles in Concordia. http://opengameart.org/content/lpc-expressions

feature
wish list
engine-entity

One of the biggest challenges I'm having in trying to create a chain lightning post power is figuring out how to get it to target properly. Would it be possible...

feature
engine-powers

I don't know how hard it would be to be able to set custom power "class"es from game to game. I'm thinking of something like the following: ``` [power] name=Voodoo...

feature
engine-powers

So I just wanted to throw out some power ideas, and get feedback from people on whether or not they're currently possible, to provide ideas for the powers revamp. These...

feature
engine-powers

With the new Effects structure, I'm pretty sure we can imagine many new cool ideas, using Penalty Costs instead of HP or MP. Imagine some of the following ideas: ```...

gameplay

I'd be happy to work some of these into the alphademo if people like them: 1: Kamikaze enemies. sacrifice=true doesn't make any sense for PC powers in a single-player game...

gameplay
content ideas

Either need to have the spikes removed from the male walkcycle or have the spikes added to all animations for male and female.

enhancement

Need to make those recolors

Content Request