Maik Marschner
Maik Marschner
Sorry, I've been pretty busy lately. The code looks fine, I'll refactor the moving average logic into a new class and merge it. Thanks a lot! 👍
This would be easy if we would bump the sdf version on every significant change.
How would sky fog blending possibly work without fog?
This was proposed before but tbh I don't see much value yet. 🤔 Happy to discuss this though. Related #699
Unfortunately we can't render blocks held/worn by armor stands yet. The helmet should already be visible if the armorstand is invisible.
While you're at it, could you please add an option to kill chunky with a non-zero exit code if loading the cloud texture fails instead of using default values silently...
What is the status of this proposal and the next steps to move it forward? Edit: According to [this article](https://micro.welltempered.net/2020/03/27/guinea-pig-emoji.html) it was declined on 2020. If this decision is final,...
Thanks for the fix. The issue is most likely the peer dependency though. Could you update that instead (`"react": "^16.0.0 || ^17.0.0"`)?
For future users (including myself): The issue is that the server leaks sockets, `EMFILE` is caused by too many files being opened. The solution is to add a handler for...
@kewisch I guess this can be closed now that #68 is merged :tada: Also, a new release would be much appreciated. :pray: