Maik Marschner
Maik Marschner
Currently, `ChunkMap::findMapPos` finds the theoretical hit at y=63, which is a decent approximation for worlds with a 0…256 range but fails for most other ranges. We could check for intersection...
Iirc I tested this with cherry trapdoors and assumed they would all have the same rotations. Apparently they don't... We'll have to check Minecraft's block models. Edit: Minecraft has two...
Related: #1793
@KATMADS This _should_ be fixed in PR #1825, which you can try out by following [these instructions](https://github.com/leMaik/chunky-pr-as-update-site/blob/master/README.md). I'd welcome your feedback. 🙏
Does this issue also occur if you disable the custom texture pack?
Should we merge this without waiting for all mobs to be implemented? :thinking: Chickens and cows (maybe more?) now have different temperature variants and the textures were renamed. That's probably...
This is awesome :tada: Can't wait for more mobs to be implemented.
Looks good, I also restarted the action. :+1:
Somehow it fails consistently, though. Do the tests fail locally, too? I don't even know if the test actually tests for the bug it used to test for anymore.
@StanleyMines This PR (along with #798) is pretty much exactly what I'd need to add non-uniform sample distribution (canvas cropping, selective rendering, …). The performance seems to be slightly better...